Wednesday, July 11, 2012

Rogues and Romance



Six months after I began work at Cerebral Fix, I was offered the opportunity to act as the lead artist for the companies biggest social game project “Jane Austen’s Rogues and Romance ”. Our client was BBC and we had to directly communicate to them in the USA over skype and the use of google docs. 

I mapped out the initial screens for the game and worked on the user interface. Early on in the project I had to establish the look and feel.

I was in charge of a team of seven artists, dealing with, environments, ui elements, characters and 3D blockouts.