Wednesday, April 27, 2011

 I wanted to look into Low polly modeling for game design. So I looked at Team fortress Models and wanted to recreate them as best I could. The main thing I found when modeling these characters was to keep the proportions as close to real life as possible but focus on small aspects, when dealing with creating the characteristics of the different characters.

Thursday, March 3, 2011

morpheus rig for my Zombie short


heres a little fix up job of the previous mountain scape I did