Hello there, Ive started working on my concept for Dr Gordborts Challenge. So far I have just had a play around after work and liking where Im going, but I think I will be pushing this a whole lot further and going to create something great, that stands up against Greg Broadmore's stuff (I wish)...
Monday, January 16, 2012
Wednesday, January 11, 2012
reworking concepts
I had a break over the Christmas holiday and didn't do much work on the computer at all (nothing at all for 2+ weeks). I had a look over the blog and wanted to start resolving some of my earlier concepts. This is the first piece Im going to resolve and I started with the foreground archer as he is an important component to the composition.
Sunday, December 11, 2011
Tuesday, December 6, 2011
Friday, December 2, 2011
Sunday, November 27, 2011
Thursday, November 24, 2011
Smart Phone 3D Assets
This is my first post for a very long time, I have been working on a game full time and it has finally been released. Its a hidden object game (not my favourite genre but I skilled up heaps while I was working on it so Im very happy about it. Im busy getting into the swing of modelling for games (smart phone platform) and finding it heaps of fun.
Heres a piece Im working on at the moment, its still a work in progress but its coming along well. I need to revisit the maya file and add extra bits as it really doesnt really work, and wont work in real life. I was getting a bit a head of myself as I love texturing in Mudbox! Very fun and easy if you know your way around any 3D package.
Heres a piece Im working on at the moment, its still a work in progress but its coming along well. I need to revisit the maya file and add extra bits as it really doesnt really work, and wont work in real life. I was getting a bit a head of myself as I love texturing in Mudbox! Very fun and easy if you know your way around any 3D package.
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